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An App to understand your Child's Emotions

This App was created as part of the Ironhack UX/UI Bootcamp. The Background is a challenge of the Daily Health Conference to create a Wellness-Related App which includes personalization and log data.

  • Project:
    App Concept (Multiplatform)
  • Client:
    Daily Health Conference
  • Role:
    UX Researcher, UX Designer
  • Date:
    September 2023
  • Adobe Illustrator
  • Figma

Emotions are personal

Emotions are a very complicated thing which works different for everybody. To be able to understand your kid's emotions, you have to talk to it. The app should be the solution for this issue. When and how do you initiate a discussion with your child on this topic?

How do parents handle this issue?

After going through a ton of second hand research, which went in many directions - for example: how many emotions are there? The numbers vary between 15 and 154 - a survey was conducted. Some of the results are these:

How comfortable are parents in helping their child cope with challenging emotions such as sadness or anger?

16,7% 41,7% 33,3% 8,3%
  • Not comfortable at all
  • Somewhat comfortable
  • Moderately comfortable
  • Quite comfortable
  • Very comfortable

How well do parents understand the underlying reasons behind their child's emotional reactions?

16,7% 85,3% 25%
  • Not well at all
  • Somewhat well
  • Moderately well
  • Quite well
  • Very well

How much time do parents spend per week with activities that promote emotional understanding?

8,3% 25% 33,3% 25% 8,3%
  • 5 or more hours
  • 3-4 hours
  • 1-2 hours
  • Less than 1 hour
  • None

Problem Statement

“Caring Parents need to find a way to foster their child’s emotional intelligence because they want to better understand their children’s feelings and help them convey emotions clearly!”

Solving the problem

The solution was worked out in several ideation sessions. In the end, it is about logging the moments when children experience various emotions to be able to read upon it later and discuss it with your child. For this you have a routine which reminds you of talking about it with your kid and as a core functionality the log of the emotions. To understand this path, take a look at the user flow:

The first layout and prototype

To understand the way the app would work, a set of low-fidelity and mid-fidelity screens was created:

Adding some color

The mood board was created and confirmed with the target group to reflect the following adjectives: Playful, Empowering, Cheerful, Calm, Reliable.

The colors and typography was decided as follows:

  • #314F88
  • #4C6BA6
  • #F3ECE5
  • #2F2F2F
  • #CBD3E3
  • #EAEDF3
  • #F8F5F2
  • #C7C0BA
  • Anger
  • Surprise
  • Happiness
  • Sadness
  • Fear
  • Mo
    Nunito
    Regular
  • Mo
    Nunito
    Semibold
  • Mo
    Nunito
    Extrabold

This is also the perfect moment to introduce the app's mascot - Mimo:

Applying Color

The last step was to apply these colors to the screens and create a working prototype.

Check out the prototype here

Usability tests and next steps

The prototype was tested in several usability tests, which only provided some cosmetic feedback like inconsistent wording or bad readability. The general solution worked as intended and is therefore used as foundation of the creation of a real app. The team creating this prototype is looking for funds to start the development.

Let's get in touch!

  • eMail
  • LinkedIn
  • Xing
  • Behance
  • Medium
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